Hello, I’m Rob, a passionate gameplay programmer with over 20 years of software development experience. I hold a 1st class honours degree in game development, fueling my love for creating immersive gaming experiences. My expertise spans a wide range of tools and languages, including Unreal Engine, Blueprint, C++, Unity, and C#.
My journey as a programmer has been driven by a deep fascination with gaming and a desire to craft memorable and enjoyable gameplay mechanics. I thrive on collaborating with creative teams to bring ideas to life and deliver engaging player experiences. From designing intricate systems to debugging and optimizing code, I am committed to delivering high-quality and efficient solutions.
You have angered the mushroom mites who are now intent on taking over your home, stop them!
A clone of the 2013 classic, Flappy Bird, by Dong Nguyen.
Learn to Tell the Time with this proof-of-concept educational game for children.