The main menu for the game is currently quite underwhelming, but then the original game didn’t have a main menu or title screen, you just went straight into the action by pressing the big yellow START key.
This evening I added a key press sound effect for the buttons on the game’s main menu. The pitch of the sound effect a little lower than a standard keyboard key press which is ideal as these buttons where large and chunky and the lower pitch reflects this.
To remove the monotony of having the exact same sound each time a button was pressed, I randomised the pitch of the AudioSource component between negative 0.1 and positive 0.1, adding the result to the default value of one. The end result provides a subtle and realistic button press.